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Experimental Gameplay Workshop (Katamari Damacy Segment) (GDC 2004)

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Experimental Gameplay Workshop (Katamari Damacy Segment) (GDC 2004)


Published March 25, 2004


This workshop provides a platform for designers to showcase their risky new work. Each designer gives a dense 15 minute presentation, illustrating how their new game design is different from what has come before, and explaining what they hope to achieve through this experimentation.

This video segment features Keita Takahashi discussing Katamari Damacy.

Speakers: Jonathan Blow, Keita Takahashi


Run time 22:16
Audio/Visual sound, color
Language English

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